Is there any way to move an object directly toward or away from the camera while scaling it to preserve its apparent size, so it doesn’t look like it’s moving or scaling? I don’t think this is very useful, but it could be good for condensing a distant landscape to be visible with realistic looking scales while not requiring a huge rendering distance.
What you’re looking for is called a Dolly Zoom, though it usually involves moving the camera away while zooming in (or vice versa) instead of the object size, which makes sense in traditional filmography, where the object size can’t be changed