- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Pokémon go isn’t a fun game, it’s just a fomo wealth extractor. I got up to level 42 and finally cut it off
Year 1 I went hard on pokemon go, I committed to the original 150 (I don’t recognize anything past red and blue) that were available and in my region then peaced out. There wasn’t anything there past my nostalgia.
Wealth in what way? I think I gave them five pounds but that’s was it. I’ve gotten a lot more out of it than that.
Once you get to a certain point the only way to get new pokemon is to grind eggs and they set the drop rates for some so low it takes dozens and dozens of eggs to get them. Then you have the regional pokemon that are normally impossible to get without travel that will become available for special events if you shell out for 10+ bucks. Its manipulative
I think I have all the ones from eggs which are possible, I’d need to check though. Regional Pokémon haven’t been limited for a while, you can get them in 7km eggs which you get from others.
While likely true nothing is making you give them money to enjoy it.
I’ve been playing off and on since it came out and have never given them a damn cent, and have really enjoyed it.
I played when it first came out, then again around 2018. Felt like a huge waste of potential to me. Unless there’s some legal reason, I absolutely cannot comprehend why a normal pokemon battling system wasn’t included.
Unless doing something besides just reskinning their other game (Ingress?) was too much work.
I’m not surprised that something carrying the Pokémon brand is somehow both extremely lucrative but also unwilling to dedicate the minimal effort necessary to add obvious features
I absolutely cannot comprehend why a normal pokemon battling system wasn’t included.
Because it doesn’t fit the design of the game.
Pokemon Go is meant to be played while walking around outside. This means you can’t have a lot of text because glare from the sun will make it too hard to read. The real battle system also requires more congnitive load than most people can handle while walking and takes too long which will lead to people stopping for extended periods of time at which point you’re no longer playing a pedometer game.
I had fun with Go when it launched, but haven’t played in years. What I love about it though is how many"non- traditional" gamers play it. I’ve had more than one 50+ coworker I’ve known tell me they play it often, and do no other gaming besides it. Two of my sisters also play, and they don’t play any other games. I think that’s awesome.
I liked it when it was first a thing and you’d see huge crowds of people in their early twenties out in parks and things … but I don’t think I ever really liked the game itself.
I haven’t played in the last year or so but the game did age very well. I played it like everyone else when it first came out and the novelty quickly wore off and the game had very little depth. I revisited it many years later on a whim and was surprised with how much content had been added. I ended up playing regularly for a few years after that with my wife. The game is definitely dependent on where you live and now that I’m in a more rural area I don’t play very much but even in a medium population city it’s was very enjoyable. I joined a local discord and we attended many community days and it was a great deal of fun and very social. Fond memories, and I hope to revisit the game again
It’s boring. All you do is collect digital bottlecaps.
Most recent update took away buddy features on my and my son’s phones. Between that, the lack of content, and no real reason to progress, I think I’ll be giving it up.
Any game that makes people actually move is good in my book.
Okay but we have this article from pokemongohub.net, Pokémon GO’s yearly revenue slumps to 2017’s levels!. So where’s truth?