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Joined 7 months ago
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Cake day: February 27th, 2024

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  • I like to pick a fun project, pick a language I don’t know / wanna learn better, and then just go for it. Don’t be discouraged if somebody’s already made it - nothing says your learning project has to be useful in the real world, tho it’s kinda nice if you think of something that can be. If your project seems intimidatingly hard, remember the programmer workflow of breaking it down into manageable pieces and tackling those. If it doesn’t seem hard enough to teach you anything, I sometimes like to write it without using any external code or libraries (or a minimum of them; if it’s something like a GUI program I’ll use direct vulkan bindings instead of like Qt). This is also one of the few areas I get some use out of LLMs, cuz bullying ChatGPT or a local equivalent into giving me huge and tailored lists of program ideas can be really helpful. Either way my main advice is just to pick something that interests you and have fun with it; things don’t have to be worthwhile to other people to be worthwhile to you.



  • Re: your second question, I’m not at my pc rn so can’t give full details, but I’m running plasma on Wayland in arch using a nvidia card (3080) and everything’s flawless since the 555 driver update with explicit sync. Only thing that comes to mind is checking to see if you’ve set the nvidia-drm modeset=1 kernel parameter?

    Also seconding @Bigfish’s suggestion about heat, try watching your temps while you game maybe? I’d also watch ram usage just in case something’s got a memory leak and is pushing you into swap.



  • Personally my arch install is almost boring me with how stable it’s been - and if anything goes wrong, it backs itself up before and after every single update plus on every boot just cuz, so I can roll back to wherever I want. I’ve put a lotta work into building out all these redundancies I’m happy with, and arch has been so goddamn stable I haven’t even had an excuse to use them. The process of getting a complete install was absolutely not “it works” - but now that I’m there, yeah, it really does just work. My only complaint is that I don’t have any reason to tinker with it more.





  • Honestly I’ve found the opposite of what you said, where on Debian based distros I commonly had to go to a project’s git repo and follow readme instructions to build when it wasn’t in an apt repository. Meanwhile on arch, the only thing you have to install manually is yay and then afterwards everything is in the AUR. Not saying that makes arch more user friendly than Debian (obviously), but that one aspect I do actually find easier on arch at least if you’re willing to use an AUR helper.







  • I ran it (bg3.exe) through the latest vanilla proton (9.0.1 I think?) earlier today and it had no issues. I used the experimental version for character creation and it had some fucked up textures (color banding mostly), but after switching it ran perfectly in the stable version. I’m running thru steam on a nvidia gpu, so hopefully on amd you’ll be fine if you try that.