• borari@lemmy.dbzer0.com
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    5 days ago

    This cleared up my confusion, thanks!

    I’m familiar with reveng from a malware and security testing point of view, using tools like IDA, Binja, Ghidra, etc., so I was aware that decompilers are taking the compiled assembly instructions, then recreating Intermediate Language and pseudo-C stuff without debugging info or original function names and stuff, but I was missing the key point of game assets not being distributable.