According to that thread, when Ubuntu tried this, Valve refused to provide a 64bit version. But if they suddenly decided to, then I think the answer to your question would be obvious.
So it’s actually the whole cause of the issue? If Valve shifts to 64bit then there would be no issue? Or is there a limitation that would then prevent 32bit games from working?
According to that thread, when Ubuntu tried this, Valve refused to provide a 64bit version. But if they suddenly decided to, then I think the answer to your question would be obvious.
So it’s actually the whole cause of the issue? If Valve shifts to 64bit then there would be no issue? Or is there a limitation that would then prevent 32bit games from working?
Obviously yes or obviously no?