The Lift is doing an alpha playtest until Sept 30, and it’s fantastic. Things will likely change when it’s released, but if that’s their alpha, I can’t wait for the final version.
So yeah, I think other companies are able to do it, too.
That looks cool! I’m always on the lookout for interesting games to play with friends. Have you played it in multiplayer, and if so, how would you rate it?
I’ve spent a good amount of time solo and in multiplayer. It’s awesome and fan-fuckin-tastic. It’s like a mix of classic Half-Life with SCP elements, but it all works.
You’re in the whole complex, and the objective is to escape a catastrophic containment failure during an incursion by an enemy faction, by whatever means necessary. You build fortifications, furniture and weapons out of old office supplies and whatever else you can scrounge together, the map is huge while also connected together very well; once you unlock a shortcut it shouldn’t take you more than a few minutes to get wherever you’re wanting to go, plus there are trams and vehicles to find/repair.
With it being kinda like SCP, there’s a lot of weird/cool/freaky shit in the game, as you work for the secret foundation that studies all these anomalies. There are aliens, extra-dimensional giants, intelligent insects, crazy super-religious zealots, and all kinds of alternate worlds/dimensions to explore along with the facility. One of my favorites is The Furniture Store, which is in a reality where a zombie apocalypse happened, but the entire “portal world” (as they’re called in-game) is inside a furniture store, with all kinds of zombies outside trying to get in. There are other ones like The Train, which is just a train that runs forever without stopping, or the optional World In The Mirror, which is basically just gm_flatgrass so you have a nice chill spot to build or whatever you want.
There’s also teleporting.
I got REALLY into this game over the last year since I got it when it first went into EA, so sorry if I put some spoilery stuff or went on a tangent. The game is huge, there are tons of cool spots to find and set up a base or whatever, and it’s cool to just explore and see what there is, because there’s a LOT. Between keeping a farm and cooking all the best foods so you and your group don’t go hungry/malnourished, fortifying your base(s), and just generally exploring and looting, there’s tons of stuff to do in the game.
I played it this weekend, it’s phenomenal! Graphics and art style choices were great, gameplay was immersive, and the puzzles were well designed. I’m definitely hyped for the release.
The Lift is doing an alpha playtest until Sept 30, and it’s fantastic. Things will likely change when it’s released, but if that’s their alpha, I can’t wait for the final version.
So yeah, I think other companies are able to do it, too.
Deep Field with Abiotic Factor…
That looks cool! I’m always on the lookout for interesting games to play with friends. Have you played it in multiplayer, and if so, how would you rate it?
I’ve spent a good amount of time solo and in multiplayer. It’s awesome and fan-fuckin-tastic. It’s like a mix of classic Half-Life with SCP elements, but it all works.
You’re in the whole complex, and the objective is to escape a catastrophic containment failure during an incursion by an enemy faction, by whatever means necessary. You build fortifications, furniture and weapons out of old office supplies and whatever else you can scrounge together, the map is huge while also connected together very well; once you unlock a shortcut it shouldn’t take you more than a few minutes to get wherever you’re wanting to go, plus there are trams and vehicles to find/repair.
With it being kinda like SCP, there’s a lot of weird/cool/freaky shit in the game, as you work for the secret foundation that studies all these anomalies. There are aliens, extra-dimensional giants, intelligent insects, crazy super-religious zealots, and all kinds of alternate worlds/dimensions to explore along with the facility. One of my favorites is The Furniture Store, which is in a reality where a zombie apocalypse happened, but the entire “portal world” (as they’re called in-game) is inside a furniture store, with all kinds of zombies outside trying to get in. There are other ones like The Train, which is just a train that runs forever without stopping, or the optional World In The Mirror, which is basically just gm_flatgrass so you have a nice chill spot to build or whatever you want.
There’s also teleporting.
I got REALLY into this game over the last year since I got it when it first went into EA, so sorry if I put some spoilery stuff or went on a tangent. The game is huge, there are tons of cool spots to find and set up a base or whatever, and it’s cool to just explore and see what there is, because there’s a LOT. Between keeping a farm and cooking all the best foods so you and your group don’t go hungry/malnourished, fortifying your base(s), and just generally exploring and looting, there’s tons of stuff to do in the game.
Appreciate it! I’ll wait for a sale and convince my friends to pick it up.
I played it this weekend, it’s phenomenal! Graphics and art style choices were great, gameplay was immersive, and the puzzles were well designed. I’m definitely hyped for the release.
Right? Great demonstration of what’s to come. A demo done right