• all-knight-party@kbin.run
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    1 year ago

    Even still, it’s a bit of a trick to pull off. When you make a game like GTA, you’re not really making one game. You have to make a good driving game, you have to make a good shooter, you have to make a good story.

    Graphics being complex or not it’s not in a lot of indie dev’s wheelhouse to make several kinds of gameplay strongly enough that none of them feel considerably weaker when you move from one to the other during play.