• Björn Tantau@swg-empire.de
    link
    fedilink
    English
    arrow-up
    3
    ·
    8 months ago

    I hope they do Dark Forces 2 as well. Although the fan enhancements are already great. And it’s hard to do, since the original source code is supposedly lost. And the apparently the engine has some weird quirks that are hard to replicate in a modern engine.

    • Quetzalcutlass@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      8 months ago

      There’s an open source reimplementation of the Sith Engine that’d make a good base. Like KeeperFX, the project gradually reimplements every engine function while falling back to the original executable for any that haven’t been converted yet, and is sitting at nearly 100℅ complete for everything other than the rasterizer, which is apparently a mess to untangle.

      • MurrayL@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        8 months ago

        True, but if Nightdive get a deal to do it, I guarantee they’ll use KEX like they have for all their other ports.

        • Quetzalcutlass@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          8 months ago

          Right. I meant in regards to the original source code being lost, the hard work of reverse engineering it has already been done. That should make a potential port less of a nightmare for the team.