nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comexternal-linkmessage-square83fedilinkarrow-up1208arrow-down112cross-posted to: games@lemmy.world
arrow-up1196arrow-down1external-linkThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 年前message-square83fedilinkcross-posted to: games@lemmy.world
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up3·1 年前The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 年前Starcraft 2: Am I a joke to you?
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up3·1 年前And it still has atleast 20k concurrent players at any given time
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
Starcraft 2: Am I a joke to you?
Starcraft 2 is almost 14 years old.
And it still has atleast 20k concurrent players at any given time
Yes