Yeah, these parts were great but do not require an open world. Contrary to the developer’s comments, having agency or autonomy in a game is not at odds with being linear. More often than not, making a game open world just leads to those problems you pointed out.
Yeah, these parts were great but do not require an open world. Contrary to the developer’s comments, having agency or autonomy in a game is not at odds with being linear. More often than not, making a game open world just leads to those problems you pointed out.