Not sure what happened exactly… it was working fine and I didn’t change anything in this file. It has to be related to something I did recently:
- Ran a migration adding a unique constraint on a table
- Generated two new entities of a couple very basic tables.
The handler I’m using isn’t even using the new tables, so I don’t know why this randomly broke. Anyone have any ideas? Or even some guidance on how to decipher that obscure error would be helpful.
That looks like a Extension/State mismatch to me. Do your function arguments line up with any extensions or state you are bringing in?
Thanks for the reply! I don’t know what you mean by extensions, but the state is literally just the DB connection:
struct AppState { conn: DatabaseConnection, }