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Cake day: June 23rd, 2023

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  • I finally kicked my Destiny 2 habit by installing Linux, and while I absolutely miss the gameplay and my team, I haven’t really looked back. I’m involved and interested in so many other things now. I still see the odd post that gives ma a pang of FOMO, but the thought of booting into my windows install makes me want to peel my skin off with tweezers.

    Not an MMORPG by any means, but I’ve been really enjoying a “Minecraft like” called Vintage Story that is giving me the same feeling. The commodification of Minecraft has finally frustrated me enough and I’m jumping ship.






  • Ark-5@lemmy.blahaj.zonetoGames@lemmy.worldWhy Do People Still Play Destiny 2?
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    2 months ago

    I’ve stopped playing since Microsoft copilot was announced and I fully ditched windows, but I held on until the final raid because of the gun play, nostalgia, and the representation present in both the studio and the game. I grew up with the Marathon games, and the early Halo series. The DNA of those games is still there and I can’t help but love it. I’ve been chasing a single player experience that gets even close to Destiny’s feel for so long. The System Shock remake is getting close, but I would love a PvE only game from Bungie. For a long time (read pre-Sony-buyout) Bungie was also a sort of hold out for various minority representations I try to support. The studio’s media showed an employee base that is diverse and they often did a good job pushing back against players saying any sort of agenda was being pushed just for including diversity in the game. This made them a company I was much more willing to throw money at, compared to say, activision/blizzard. That sentiment as largely faded for me as the studio had been turned into a “for the shareholders” cow Sony can milk.







  • I’ve been toying with a “Pay Per View” model for a bit. But it’s sort of modified.

    Basically you can “pay what you want” on a per view basis. You as a user get to decide how valuable your view is and pay a creator that much each time you watch a video. Maybe this gets linked to watch time somehow to avoid people just spamming short content. YouTube presumably gets a cut to keep the lights on.

    Creators making actually good content will hopefully attract viewers willing and able to pay, and viewers that have the means and really like a creator can up the amount they are paying. This could be on a per channel basis, or just a blanket setting of I pay someone ¢10 a view or something.

    Idk, seems like a bit of a silly idea now I type it out






  • I’ve found using software meant for gaming often works better for this application. My personal choice is moonlight. I run it behind Tailscale so my connections never leave my devices. Even over cellular it’s snappy enough for non gaming tasks, and if I need to check on my dailies in a game or something similar, it handles that much better than any Remote Desktop product. I messed around with rust desk and could never get it quite working and didn’t feel comfortable using the public servers at the time. So I swapped to moonlight and it serves me well.

    Games on Whales is a containerized version of moonlight that I struggled to get working as well, but I thinks that’s because I’m a docker beginner.


  • Yeah. I’m so captured by the setting and enough of the characters that I’m seeing the light and dark saga through to the end, but I largely agree with the sentiment towards the game at the moment. I’ll let the studios next release come out and really gauge my interest carefully. Bungie has set my personal style for gamefeel and almost every game I enjoy, I enjoy due to its moment to moment similarity to destiny. Robo Quest, Metal Rising: Hellsinger, Bullets Per Minute, to name a few PvE based games.

    That goes all the way back to playing halo on 2 original Xbox’s wired together in the attic of my friends barn at 3am, and even back to Marathon as a younger kid. On top of that, compared to pretty much every other major FPS title, the studio stands behind a lot of causes I align with. The representation in the game, and seeing myself and people like me present in destiny’s vision of the future un-ironically gives me a warm feeling.

    I was just talking with some friends that an extraction shooter with world events the complexity of destiny raids would actually be super cool. A fireteam activates a raid (like sea of thieves forts) and begins diving into it, but then other teams can follow them in as the original groups clears encounters and puzzles. Maybe the teams following them in have some smaller scale mechanics to do, then there’s a heavy fight back out with whatever loot. Could make for the gameplay loop gambit could have been. I think the studio has potential to do the PvEvP really well, but we shall see.