They’ve resumed development on this? Huh, that’s interesting. At this point this game has gone through dev hell so I hope it turns out alright.
Avid gamer and lover of anime. Kallipygos is my figure of faith. Also, I’m a tree.
They’ve resumed development on this? Huh, that’s interesting. At this point this game has gone through dev hell so I hope it turns out alright.
As you should, devs keep trying to push these wallet suckers onto us. Pushback and avoid I say.
Wise words
The issue with SR Reboot is that they did try to modernize the humor, they went and dove head first to new style of humor and it clearly didn’t work for them.
Man, that poison is going to be freaking annoying. I sense Feng all over again.
The time of the LLMs is upon us. Settle in everyone, it’s going to be a very bumpy ride.
I don’t believe you.
In my opinion this is fixed with MEHEM. But I agree with you, especially the OG ending before the directors cut.
At least with the ship of theseus it’s an inanimate object. You could replace any board or sail and still consider it the ship in question. Is it still in fact the ship of theseus? That’s debatable but you could say that it still represents the ship.
In this case BioWare is made up of thinking human beings all that are motivated by different factors. You can’t replace one person with another and expect the same of them even if you got someone who followed the initial person’s logic as closely as possible, they’d still end up with different results to the first.
That is if EA even cares enough to replace the previous developers with like minded individuals which I highly doubt. BioWare of old, make great games while telling the best stories possible. After modern day EA’s influence? Make as much money as you can while puppeteering as the BioWare of old.
That’s how I see it anyways.
You pay for a drip feed of exclusive content fueled by fomo. It’s the same concept the fact it’s got a different name doesn’t change that. I’ve heard all I need to.
Battlepass for a sleep tracker? I’ve seen it all.
Thanks.
Also oh my god that’s a lot of stuff, they really should start charging for these updates because this is like DLC level stuff.
The real reason why they dedicated so much time and effort into making ER one of the best RPGs this decade… To elevate their beloved AC. Truly a noble pursuit.
More Blasphemous, more good. At least from what I’ve heard.
Gotta fluff it up for the masses I suppose.
Wonder if it’s going to have DLC that’s half the price of the game. 🙄
What’s new in this update?
Whelp, it looks like I’m going to be CPU bottlenecked.
So, I tried the demo for this when they first showcased it, and I love DON’T NOD a lot, but I just couldn’t get behind this one. Honestly the gameplay was tedious but you get the sense that it’s done like that on purpose, it’s suppose to feel like a goal when you reach the top of whatever you were climbing. Typically to make up for that kind of flow in games, they make the story very rewarding for the player, and I don’t know if it was just me but I just couldn’t bring myself to care about the world I was exploring. When I found notes they didn’t illicit any sort of emotions out of me they just kind of felt like, hey you found a thing good job, enjoy reading about how this person made some soup or something. I dunno, I really wanted to like it from the aesthetic to the vibe, but I just couldn’t. Anyone else kind of feel that way too, or am I crazy?
People don’t typically do dragons well in general tbh. Even when dragons are secondary to the plot, opting for wyverns the no-armed beasts and calling them dragons. It sort of hurts me inside.
But I agree I want more genuine dragons in my media.
(Side note, I haven’t read the OP as to not spoil myself so for all I know OP could be arguing the same thing so sorry for the redundant point if that’s the case.)