Nah, icicles are occasionally sharp…
Nah, icicles are occasionally sharp…
I’m going to start calling them Tesla hatchbacks.
Considering that a US hospital will charge you a few grand for even looking in their direction these days, $2,500.22 for something serious, like seizures, sounds like a steal :(
Ideally, it would be the same word over and over, so that we can trick the AI into ending all sentences with the word. Bonus points if it is the word “buffalo”, since it can from a grammatically correct sentence.
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo
I’ve had a lot of fun with Book of Demons, which is a bit more simplified, but really respects whatever amount of time I have to put into it!
So I think I might have figured out what’s going on here.
You have a cube you are baking to when you have the ‘enabled selected to active’, yes?
Try adjusting the values to match what your geometry is doing between the two cubes if that is the case.
The ‘Extrusion’ value will grow your selected object by that many units before the bake.
The ‘Max Range’ value will determine how far past that extruded layer it will look for geometry to render.
If your target cube is pretty close in size to your sculpt, it shouldn’t need much changing. But, if parts of the sculpted geometry intersect your target cube, you might generate artifacts in the bake like what you are seeing.
If that still isn’t working, try skipping the ‘target object’ option all-together by changing ‘Space’ to ‘Object’ and plugging in a ‘Normal Map’ Node into the ‘Surface’ slot of the ‘Material Output’ Node of the sculpted object’s material shader.
The original Homeworld also scaled difficulty based on how well you were doing on previous levels.
If it is an industry problem, then this sort of event is usually what snowballs into actual change.
The tip of this case, I believe, isn’t just the caffeine content, but the fact that it:
While the company isn’t required to cater to individuals with very specific tolerances of the simulant, they likely had data available to them that suggests that this outcome was always a possibility, yet they supposedly ran the product until people died.
Yeah, but nobody’s drinking 3 30 oz coffees in one sitting. Nor is coffee really marketed as a health drink.
A 30-ounce, large-size Panera Charged Lemonade has about 390 milligrams of caffeine, about four times the amount found in a cup of coffee.
I haven’t seen a way to do this in-shader yet.
But I know that there’s at least one tutorial out there that just had a couple of references faces/planes facing the directions they wanted, then just copy/pasting the normal from the reference planes onto the appropriate mesh sections. The reference faces were erased afterwards.
I’ve found that OpenSuse Tumbleweed is better than both Ubuntu and Linux Mint.
They set out to make a distro that is kept up to date perpetually instead of managing different versions.
Yeah, those corporate types usually can’t see past their next quarterly earnings report.
The fact remains that this playbook failed rather drastically, earlier this year even, with the D&D Franchise making similar headlines, and it wasn’t even enough to give them pause.
This also could be their original goal, but they tried to pull the “throw it at the wall and see what sticks” and then dialed it back to try and make it not seem as bad.
Like when the justice system adds on a bunch of superfluous charges in order to make their primary ones stick.
I got into vertex shading in lieu of doing anything UV-coordinate related.
For reference, that’s what Mario Sunshine used to fake most of the game’s shadows, and the original Homeworld used them to create the entire skybox back when 3d-dedicated hardware wasn’t too common.