That was a joke, whether or not your phone screen cracks it obviously not a skill issue
That was a joke, whether or not your phone screen cracks it obviously not a skill issue
Skill issue on their part
I use my phone without a case too, phones don’t break that easily. I even dropped it on stone tiles once when I missed my pocket and it only got a few scratches on the side from that.
There’s a weird issue with VR on Linux where it doesn’t use the right GPU profile for some reason. A pretty easy workaround for that is to use CoreCTRL to manually set the GPU profile to high.
It should just work. You install SteamVR through Steam, start it and it should detect the headset.
Here are a few ideas on what could have gone wrong:
These are the 2 things I could think of off the the top of my head. If you know what exactly didn’t work I might be able to help you.
Edit: Forgot to add, you also need to install CoreCTRL and use it to set the GPU to high, otherwise performance is gonna be shit.
I’d be down to set that up. I thought VR just flat out doesn’t work with flatpak. Do you know where I can find out how to set it up?
Works perfectly fine, actually. I have a Valve Index. The only headsets with Linux support are the one I have, the HTC Vive and standalone headsets that work with ALVR (e.g. the Quest ones).
Only reason I haven’t done that is because of VR. Not sure if VR works through flatpak.
DNS should be working, I manually set the DNS server. I don’t really wanna install docker tho, I feel like that could cause other issues. If it only works in docker, that doesn’t really help me anyway, does it?
No, is that required?
The thing is, the Zen 5 CPUs are actually cheaper in Germany than the Zen 4 X3D CPUs but if the performance of Zen 4 X3D is still better, I’m getting that, thanks
I just wrote a reply to this post as well, where I wrote that I’m going to upgrade my CPU soon but I’m probably going to get a Zen 4 X3D because they’re faster than a Zen 5 CPU but based on what you wrote, should I change my decision? They’re a good bit cheaper and without that Windows bug (I use Linux anyway) and if I overclock it to the TDP of the Zen 4 X3Ds, might they be faster after all? I saw something about that Windows bug and that they run at a lower TDP out of the box but I didn’t find anything about how they run now and if you can overclock them since there’s more headroom.
Edit: Also to just give a little context, I’m currently running a Ryzen 5 3600 with 16 gigs of DDR4 RAM but since I need to get a new mainboard and RAM anyway, I’m upgrading to 32 gigs of DDR5 RAM
I’m currently in the market for a new CPU for my PC, so I did my research and I’m not going to buy a Zen 5 CPU either. The reason is simple: The Zen 4 X3D CPUs are faster. Because of that, everyone who wants a new CPU now is getting the Zen 4 X3Ds and everyone who can wait, is waiting for the Zen 5 X3Ds. There’s no point in getting the Zen 5 CPUs that are currently out.
Edit: Actually, after reading the top reply, I’m not sure anymore if the Zen 5s aren’t the better choice after all
Can’t you download FTB modpacks through Prism too?
That would be nice but I’m gonna try if I can get it working by myself first. Haven’t tried it in quite a while, so maybe it works now for some reason.
But wasn’t the point of the post that it should, in theory, be possible to use a single account for all the different services by having a client that supports them all, since these different services federate with each other? I don’t know if that’s currently possible without making changes on the backend but if you need different accounts for each service, even if it’s handled on the back-end, that kinda goes against the whole point of the post, no?
I use an xbox one controller too and it just worked out of the box on Arch and Fedora
That sounds really useful tho. I’ll try this out sometime.
I know, I was just replying to the part I was quoting. Point is, hosting that web client wouldn’t be an issue.
That looks really awesome. Would be interesting to know the performance impact of this in comparison to the traditional approach and whether that impact makes it worth it to use it in any type of game or just in games where the ocean is a central part.