Unsurprised. I was involved in some great discussion on SBMM on Lemmy recently, and people’s issues with it, but this confirms what I suspected. SBMM is better for companies, maximizing player on-boarding and player retention, which is what’s necessary to get more players and revenue. Even if I honestly think it’s a worse experience than the old school way, and keeps me from personally enjoying these games.
Eh, this is a thing, large companies often have internal rules and maximums about how much they can pay any given job title. For example, on our team, everyone we hire is given the role “senior full stack developer”, not because they’re particularly senior, in some cases we’re literally hiring out of college, but because it allows us to pay them better with internal company politics.