

I think it still counts, due to all the work they did on the software side.
I think it still counts, due to all the work they did on the software side.
There are many different ways to define “stable”. Linux is better in some, windows might be better in others.
Coming back after a week to share what I thought of it:
I loved the app itself and all the different ways to input values
the different game modes are quite creative
all the extra restrictions added by the different game modes make the puzzles a bit too easy for my taste
miracle mode is fun until you get a few numbers in, but then it becomes quite straight forward again.
all of the puzzles (at least as far as I played) follow the same pattern and when you notice it you can skip the whole sudoku part and answer it just by pattern recognition.
Linux users to Windows users with a question: “you can solve that by switching to Linux”
Linux users to that same user when they switch to Linux and have a question: “why the fuck do you wanna do that? Go back to Windows.”
Just keep in mind that there are some very different options within the Linux world and different people here will push you towards different options. The two most common and most different options are Bazzite and Mint.
While both of them can definitely work well, in my experience Mint still leaves a lot of new users unsatisfied with it. I’m yet to see any windows user complain about Bazzite, so that’s my recommendation.
Either way if you try one and it doesn’t live up to your expectations, there’s still a chance the other might.
There’s basically two things:
I wouldn’t say it’s nothing. It’s a lot less meaningful that it used to be but it can still be effective. Whoever killed that CEO last year only needed a basic gun and they managed to make America slightly better with it.
Not exactly the same, but similar: when working with sprites for games, I often run into situations where I realize way too late that I need the size of each frame to be slightly larger than what I had been working with it. You’d think that having the ability to resize an image by adding extra padding to each individual frame would be a pretty common feature in image editing software these days, but nope. I ended up writing a small tool specifically for that just so I wouldn’t have to adjust frame by frame ever again.
I’ll trust you and pick it up.
I dare say that all of the main FOSS chat systems are better than any of the proprietary ones.
May he never watch the Monster anime.
I don’t even want to imagine what is going to be the price for it here in Brazil. After the ps4 launched for nearly $2000 I haven’t even looked at any console retail prices here again.
If every game had patented everything that they came up with, we probably wouldn’t have reached 1000 total games by now.
Some early game would probably patent “revealing more of the world as you move horizontally/verrically” and we would probably be confined to a single screen for every other game for decade.
Then some other game would patent “using an input source to move a gun’s aim/targetting on the screen” and we would never have had any fps. A “first person view” would probably be patented soon too. Leveling up? What a cool concept that I wish more than one game ever used.
At best, companies would all be paying licenses to each other for all of those mechanics - just like it works on hardware today where Samsung (for example) for a long time made a ton of money out of their main competitor’s sales. And games would probably be so expensive that a lot of them could even have their own dedicated hardware made specifically for them, without affecting the final price that much.
Modern day Nintendo would surely enjoy that. They could make gimmicky hardware for specific games and simply call it a toy. Games like Guitar Hero would probably only be playable on toy guitars (as some other game would’ve already patented translating basic inputs into something rhythm related).
In a way I could see some pretty cool games being invented for a while in this parallel reality, with the patent restrictions forcing people to think of new stuff like the hardware restrictions used to do last century - but we would never had Stardew Valley, Minecraft, Rimworld, Factorio, Dwarf Fortress and 99% of the most beloved games out there.
Even Nvidia drivers have come a long way recently. I used to always have a windows setup and used it more than Linux whenever I was off work, but this year I was finally confident enough on Linux to ditch it. I have Nvidia gpus on all my PCs, with both Intel and AMD cpus, and they are all working perfectly fine with multiple 4k screens.
So far there were only two games I was unable to play on Linux - Demoncrawl and Inzoi. And the second is filled with reports saying it works ootb for other Linux users, so if I had tried to tinker I could probably get it to work. (I haven’t had to tinker with anything else tho).
I agree with you in general, but there are people out there making specific distros with that sort of stuff in mind too. Ublue’s OSs is pretty much that: “just use it and leave the tinkering to us”. And I would argue if you’re not a developer doing advanced stuff, those work just as smoothly as windows does.
If they make higher premiums specific for teslas, then those dealerships can just stop working with teslas.
Is that how it is these days? If I log with my Microsoft account on a Windows device, the username used is only part of my first name. It always annoyed be that it was cut in a very unnatural way and I had no way to change it. I searched for some way to fix it and what I found said it was auto generated way back in the first time I used it on a windows pc and that it was saved in my account in some attribute that nothing ever updates.
I don’t know about high refresh rates, but multiple 4k screens was a pain point in 2023 and it’s a complete non-issue in 2025.
And it was just a big coincidence that Epic removed Linux support exactly when the Steam Deck got announced…