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Joined 2 years ago
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Cake day: July 15th, 2023

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  • Please be careful, while the thrust of your statement is correct (not a substitute for a real professional, it can give dangerously bad advise on some occasions and there’s no way besides personal knowledge and expertise to distinguish when it messes up besides hard study and real research), the meme that LLMs are glorified autocomplete is factually incorrect. Don’t be like the D.A.R.E. program and try to scare people away from things with bad facts and lies.

    It is disingenuous to say that because the AI system that trains the AI system that becomes the LLM uses “next word prediction” as its success metric, that the LLM itself is nothing but autocomplete. Here’s an example of a next word predictor: a fully fledged intelligent human being who is asked to predict the next word of a sentence. And I’m not saying that an LLM is that, or equivalent, or even close, just that being a next word predictor doesn’t rule that out, and claiming or implying so is simply wrong.

    True, use of LLMs is not guaranteed to be correct, and in areas where correctness really matters and you lack expertise to check it, you really should not use an LLM. But let’s not lie to make it sound dumber than it is. It’s plenty dumb enough already.




  • I don’t think Blackmist has a hot take here. The Ubisoft formula is: navigate to a tower. Tower gives you a checklist of things to do. You do the things, then look for a new tower.

    Breath of the Wild is different. Yes, you start by navigating to a tower, but then… no checklist is given. You look around, you explore, you find things to do. Maybe you find everything, maybe you miss things, maybe you miss everything. You can always come back and explore more later… and when you’ve done everything, you can’t really be CERTAIN that you got it all. The lack of a checklist dramatically shifts the gameplay from doing a list of events, with little difference from selecting them from a menu, to actually having to explore the world and look around.

    To call it the Ubisoft formula is to vastly misunderstand what the Ubisoft formula is. The formula is a list of things to do. BotW does not have that. Not even slightly. The towers are just something to aim for to get you started, and a place you can use your eyes to look around from, also to get you started.











  • Agreed. The “it’s not really food” idea came from labeling requirements that to be labeled cheese, it needs a certain percentage of its ingredients to be cheese. Once upon a time, American cheese slices were made from the offcuts of cheddar, but the popularity of American cheese means that there literally aren’t enough offcuts to be economical… you’d have to make cheddar just to turn it into American cheese.

    But guess what cheddar is made from? Milk. Turns out, when making American cheese, it’s possible to skip the aging and culturing process and simply go straight from milk into the cheese slice we know, with less than the mandated amount of aged cheddar added. That means they had to write something like cheese product instead of calling it cheese directly.

    But it is still food! In fact, it’s still American cheese… skipping a step in the recipe to get a very similar if not identical result doesn’t change what it is! It uses the same raw ingredients, for crying out loud! It’s still the same stuff!




  • I don’t think your premise is correct. From memory, and scanning a couple episodes illegally uploaded to YouTube, it doesn’t look like Captain Planet flies away at the end. Usually, the scene just transitions to later after he’s gone, but the few times we see it, he dissolves into light, presumably returning the rings powers to the planeteers and disincorporating. He doesn’t go anywhere, he bodily ceases to be.

    Where does his mind go? I think he’s a spirit. Where does team spirit go after the football game is over and everyone goes to bed? It still exists, but it’s not… here. It has to be activated to be tangible.