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Joined 1 year ago
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Cake day: July 13th, 2023

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  • In no sense did I say that other people’s dislike for their games is a problem. I take no offense to that. I myself am literally of the opinion that the newer AC games are hard to enjoy and insulting to the players time.

    Nonetheless, I can acknowledge that it’s a source of comfort for some, even when I fail to enjoy it. Making them feel bad about it just isn’t OK.


  • I’m sorry, but “Really? Ubisoft though?” is not just rubbishing Ubisofts practices. It’s condescending to OP.

    The fact that just because I criticized your choice of words makes you assume that it’s in defense of my own tastes is unreasonable too. Is there not a chance someone might sympathise with someone without sitting in the same exact boat as them?

    Point is, many people would feel bad about being approached the way you did and it is not exactly unreasonable to think that they would.


  • There’s so much attempted shaming in these comments. People like some of their games and some like them a lot. Even if you don’t feel like they’re the best, Original and Odyssey still carry the attachment people have for Assassin’s Creed and Anno 1800 has no real direct comparable alternatives.

    Stop trying to make people feel bad for just wanting to enjoy something they like when they are the victim of these companies trying to make their life harder. The fact that Ubisoft treats their customers like trash isn’t something to rub in someone’s face, it’s too bad that some people’s hobbies are locked behind something like that.


  • I see many comments discrediting this somehow, but I want to put my two cents in as someone who does work with sensor based AI assisted processing in real time and safety reliant environments.

    Just because a concept can be thought of that sounds reasonable and maybe even works in simple tests, that doesn’t mean that it’s actually useful for the real use case. Many typical approaches to creating models that can solve computer vision tasks such as this can result in unstable results and no system that has a considerable false positive rate would be tolerated by any airliner. This isn’t even to speak of the false negative rate which might then still be rather high, which still leaves the system useless.

    Naturally it’s not to say that no such system could be created, but they can’t be just whipped out like some people here claim. If, as people here are already assuming, the problem happened because someone climbed onto the conveyor belt and was carried in, then this type of problem is sufficiently unthinkably rare that most companies didn’t think about it much either.

    Clearly greater security is necessary, but people are being unreasonable with how trivial they portray the solution as being.





  • You seem to be implying that fusion is a gimmick of an idea by comparing it to Hyperloop which was nothing but that.

    Fusion is a mechanism which has been providing humanity with energy from the first moments in the form of the sun. It’s a well known functional form of energy generation. The struggle isn’t whether or not it could possibly work, but just to make it practical enough to make it work.

    This isn’t even necessarily about a single company promising that they have an idea that may work, this is an example of it functioning in some capacity.

    Your comparison is simply arbitrary.



  • Paradox has long maintained a DLC policy based around their permanent improvement and development of their games. I don’t get what is greedy about genuinely expanding their games with content that wouldn’t have been in the base game and charging money for it. Some of the DLC may indeed be on the more expensive side, but calling their entire policy greedy is simplistic and just trying to bunch them in with companies trying to rip you off. Sure, there’s been cases where some of Paradox DLC has been egregious, but frankly, the standard case is that they clearly added onto the game that otherwise wouldn’t have been there at all.

    To propose one of the titles where this works best is Stellaris. I genuinely mean it, take a look at that games post release development and tell me that Paradox is being genuinely greedy. Just because something is long term profitable doesn’t make them necessarily immoral.




  • I admire your ability to keep track of all that. I actively play FF14 to fill my MMO slot and then some other game that is my mainstay at the time. If I dare even touch another serious title, it tends to completely push out the prior one, so I have been really trying hard not to start another bigger game while I’m not done with the last one.

    It’s how I’ve been playing Yakuza 0 for the last entire year, coming back every half eternity. I really need to just sit down and play a title or take forever.


  • Shogun 2 and older games massively lose out on the UX. Especially in combat, the games have much less quality of life.

    Furthermore, the newer games simply work towards a somewhat different audience. The studio has clearly picked up on the success of Warhammer and after stumbling both through all of Three Kingdoms and the launch of Troy, they seem to have firmly settled towards the more fantasy direction which is counter to the philosophy of the earlier games.

    While I certainly support trying out the older titles too, calling Troy a simply worse game than the older titles is a bit reductionistic and definitely has a personal bias and may be somewhat misleading, even if your advice was in good faith.