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I replayed the 360 version of TFU recently and really can’t stand it. But I also played the Wii version ported to Switch recently too and it’s just as good as I remember. They’re very different games and the Wii version was always my favourite.
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I replayed the 360 version of TFU recently and really can’t stand it. But I also played the Wii version ported to Switch recently too and it’s just as good as I remember. They’re very different games and the Wii version was always my favourite.
Giants: Citizen Kabuto. I love the PC version, but the PS2 version–despite looking a lot worse–feels more like a finished game. There are things like elevators that don’t exist in the PC version, cutscenes don’t cut off dialog before it’s finished, and the UI is overall more polished.
So you’re saying they designed it stupidly for no reason? Gosh.
Coop is completely broken without this mod. A friend and I tried to play vanilla ER but 4/5 times the summon would fail, and 5/5 times I’d get invaded immediately.
Installed the mod and suddenly it all just worked.
First I’ve heard of it. I’ll check it out. Thanks!
Even for personal use, I’ve tried various alternatives to Photoshop over the years like Gimp and Krita and they just can’t compete. Photoshop is just ridiculously powerful, so it sucks even more that the company that owns it is so shitty.
You can still save locally even if you’re using the Creative Cloud software. I stuck with CS6 for a long time because I hate software subscriptions, but eventually bit the bullet to get access to the new features and a UI that actually scales to my monitor. It’s been mostly fine, but I’d still prefer to just own the software I use.
It was probably the best lineup they’ve had since the 360 days. Doom, Fable, Perfect Dark and South of Midnight are all the ones on my list.
Could have done without the huge CoD bookends, though. People in the room said a noticeable number of people started to leave during that part.
The universe provides.
Did anyone else think the guy doing the voiceover sounded like Werner Herzog?
I really wish game and film companies would stop sharing trailers on xitter, and people should definitely find a different source before resharing it. We all need to quit driving traffic to Elon’s nazi bar.
I never get tired of seeing a tall ladder in Elden Ring with a note that says “snake, snake!” in front of it.
Budokai Tenkaichi 3 on Wii is my favourite DBZ game of all time, so I hope this lives up to it. That game had a massive roster, with the ability to transform and fuse characters mid-match, so I hope that’s still a feature.
I’m just worried that they’ll chop up the characters and release them piecemeal as DLC. Seeing Gogeta and Broly as pre-order bonuses makes me think this’ll be the case, but they’re just “early-unlock” so maybe they’re in the game anyway but the pre-order just gives you access to them from the start.
This is really surprising. I figured this game was lost to time because of licensing issues after Vivendi was absorbed into Activision.
It looks like more than just a remaster is going on here. I’ve been replaying it recently and there are some things shown in this trailer that aren’t in the original game, unless they just scripted some scenes to look cool for the trailer that aren’t actually going to be in the game.
I just hope they rebalance the boss fights. Some of them are ridiculously difficult in the original, to the point where they almost ruin the game.
The only time I ever got screen burn was because of this wallpaper.
It’s a solution looking for a problem. As someone in the comments of the article pointed out, Microsoft spent a lot of money investing in OpenAI and now they’re desperately trying to find a way to justify it.
I’m down for Monkey Souls.
When I was a kid my family had a boxer with very similar eyes. Maybe there’s some of that in there.
I recently watched the D&D movie, so this is what an obese dragon looks like to me.
I love that pudgy bastard.
Yeah. It made the focus a lot more on lightsaber combat instead of force powers and showing off the physics engine of the technically “superior” versions of the game.