Computers and the internet gave you freedom. Trusted Computing would take your freedom.
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Joined 1 year ago
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Cake day: June 7th, 2023

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  • I don’t have experience with it, but as I know that is a GUI helper for Wine.

    A steam emulator is different. It is often just a single file, a program library that holds program code.
    On windows it is a DLL file, on Linux it does not have an extension but it’s the same concept. The game loads it because it actually searches for the official version of this file, but both Linux and Windows implement the search for it so that a library file (with the expected name) besides the executable is preferred instead of whatever is installed systemwide.

    Lutris on the other hand is a GUI tool to manage your “wineprefixes”, which is maybe better called wine environments. If you are familiar with python, it’s more like python’s virtual environments.
    And besides basic tasks, it has a lot of additional tools to make using Wine easier.
    Afaik there are also other such utilities, I don’t yet have experience with any of them.


  • Ater purchasing and downloading a game from Steam, the Steam client is not actually needed for it to be playable. Of course it will try to start up Steam, and if isn’t installed then it will complain, but if use use a “steam emulator” that can be worked around.
    This is useful if you don’t want Steam to track how much and when do you play, when is it that you are online, what achievements you got and such. This is afaik also the only way to say no to forced automatic game updates.

    One such emulator is Mr Goldberg’s steam emu.
    It has a bunch of configuration options, per-game settings, optionally portable settings, windows+linux support, and I think it’s even open source.

    Using the Goldberg emu is not piracy, neither DRM circumvention. The Steam API is not a DRM, most Steam games just make the Steam client a hard dependency, not bothering with making it work without it.
    When the game is protected by DRM (this should always be marked on its store page), the steam emu won’t be enough, but you would also need to patch it’s DRM protection. Sometimes that’s easier, sometimes harder.

    Steam emus may or may not work with multiplayer games.
    The Goldberg emu has a replacement Steam’s own multiplayer network communication system, which works through the local network or a selfhosted wireguard-like VPN, but with big centrally hosted multiplayer games you’ll run into licensing validation problems or such.












  • And what ISP will give you a connection with terabits in upload speed?
    Probably you’re thinking about placing the machine in a data center, I’m not familiar with that.

    However with that price I wouldn’t say that “it’s nothing”. Even just the hardware, where I live it’s the price of a house, and people barely afford it even with a loan.
    It’s probably not much to well running companies, but here we are speaking about individuals and relatively smaller groups, ran by donations and not for profit.

    And the main bottleneck there is, is it really the RAM? How? Are they not touching storage and keeping everything in a ramdisk?


  • 20 mbps may be child’s play, not often for download only, not upload, and then don’t forget that just a hundred viewers will generate 2 gbps of traffic. And hundred viewers are nothing.

    Sure, most videos are not 4k. The bandwidth usage still goes up pretty quick.

    I think PeerTube’s idea that viewers of the same video can serve each other is an interesting concept. Problem is, afaik most are not using dekstop computers anymore, and most of the time people are living off batteries and their traffic limited cellular data subscription, where this is probably a very costly operation for the user.


  • How much are you into programming and tinkering?
    You may be able to make an xposed module to convince the dji app that you use an “investor approved” operating system.

    First you would need to reverse engineer the dgi app a little, to find out where in the code it checks for your system, like when does it use safetynet. If it prints an error message or logs something to logcat when it refuses to work, then it could be easier to find the place starting from that point and the stringcs appearance in the code and usages.

    Fortunately, even it not too easy, android apps are among the easiest to reverse engineer. The 2 major tools that will help you are jadx (the decompiler) and Android Studio (the official android dev program for helping in navigating the code, most important features are finding usages of a function or string resource, and “refactoring” so mass renaming functions when you understood what does a key function do)