![](https://lemmy.dbzer0.com/pictrs/image/bd5ce8ec-b712-41b8-a909-ed78a49ff5cb.png)
![](https://sh.itjust.works/pictrs/image/ded463ed-d4dd-4c10-9d35-4846a53c8cd3.png)
Kb+M controls are awesome, especially for diagonal movement that lets you run at a steady 141% speed - it’s also way easier to land your shots while aiming.
Kb+M controls are awesome, especially for diagonal movement that lets you run at a steady 141% speed - it’s also way easier to land your shots while aiming.
Wh… what do you mean, “originally as a joke”?
III. We’ve Already Seen Extensive Gains From-
When I was younger, I read R.A Salvatore’s classic fantasy novel, The Crystal Shard. There is a scene in it where the young protagonist, Wulfgar, challenges a barbarian chieftain to a duel for control of the clan so that he can lead his people into a war that will save the world. The fight culminates with Wulfgar throwing away his weapon, grabbing the chief’s head with bare hands, and begging the chief to surrender so that he does not need to crush a skull like an egg and become a murderer.
Well this is me. Begging you. To stop lying. I don’t want to crush your skull, I really don’t.
I have a few in my library:
I don’t think these games aim for nostalgia, nostalgia alone is not a good reason to choose low-poly or low-res graphics.
Low-res textures and sprites have the advantage of being much easier for artists not only to hand draw, but to explicitly choose what details to give to a certain surface.
3D games with low-res rendering also have their own appeal, like you say: they tell you what you’re looking at but still leaves your imagination the burden of filling in the details.
To me low-poly models don’t really have their own appeal, unlike pixelated visuals, however I also don’t mind them at all.
I still occasionally play games like Perfect Dark and TLoZ: OoT on their recompiled PC ports, they look good despite their low-poly nature because they don’t need high-poly models and their animations would look uncanny if they did (goofy ahh textures though).
However, there are some retro effects that I find to be straight up ugly: Signalis applies a CRT effect occasionally, which I can’t say I’m fond of.
Shut up, I’m not old stop lying
I don’t know of it’s considered a classic or if it will ever be, but to me Crysis 2 generally looks way better than most of the stuff you see nowadays.
Otherwise, I think Halo Reach is the best looking Halo and it doesn’t show its age too much, if you look at the MCC/PC version.
Why would a car have a pet?
I had the opposite experience with Windows (7 up to 10), every now and then I would have to reinstall it to get some random feature working, which made the system run smoothly for a while - which checks out, considering Windows’ affinity for software rot.
Then again, I increasingly debloated it as time went on, which I’d assume contributes to its instability.
I didn’t get the first half, could you send it again?
I did find a wikipedia article to that, and it still seems legitimately more sensible than using Discord for any reason other than gaming-related peer pressure
I think you’re being a little unfair, communication via carrier pigeons is a valid solution as it outpaces IPv4/IPv6 carriers to this day
It’s not Discord, it’s some project that has a Discord community
I’m not sure about specific packages, but in general a packager may not want to increase the upstream version even if they can do it themselves - for example, they may have made some mistake in the packaging process.
A recompilation or repackaging of Linux 6.6.6 is still Linux 6.6.6
Judging by Google’s chokehold over web browsers and websites in general, they’re not that different…
I see it more like a “we’re good for now I guess, fuck around again and I’ll change it back to negative”
10% is a lot by I WANT MORE MONEY RIGHT NOW shareholder metrics
Agreed. For detecting cheaters, statistics work like a Dream
I’d imagine some of them are here:
(edit: forgot to un-dox the user)
https://github.com/fgsfdsfgs/perfect_dark
You’re also going to need a ROM, which shouldn’t be too hard to find on the high seas