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Joined 2 years ago
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Cake day: June 12th, 2023

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  • We’ve tried most of them over time.

    Star Trek Resurgence has consistently excellent reviews. It’s about a 25 hour role play where the player makes choices for two different crew - a senior bridge officer and an NCO in engineering. It’s well done and one of our teens and I are enjoying it a lot. Great value for the sale price. My patience on this one was reinforced by its initial release being exclusive to Epic - but on Steam and on sale it’s worth it.

    Bridge Crew is an older game. I have had it for a couple of years, and took advantage of the sale to pick up copies for each of our kids Steam accounts. One of them got really into it right away.

    Timelines is also older. It held their interest for a bit in middle school but doesn’t seem to be one of the better tie-ins.

    Star Trek Online is a long running massively multiplayer game that starts out free but then can cost a lot for in-game purchases. One of our teens is into it, and got fairly far without purchasing much, but the Steam sale is a good opportunity for them to buy things they’ve had on their wish list.

    As a parent, I find these better than the endless number of Star Wars mods on Roblox that one of ours got into for a while.





  • It’s important to consider the impact and total volume of ultra processed foods, and the chemicals they contribute to the diet.

    There’s increasing evidence that it’s not just a a matter of calorie equations or carb restriction overall that has effects.

    Decades ago, research established that managing the glycemic load was more effective than just calorie counting for persons with diabetes.

    15 years ago there was evidence building that diet drinks actually could contribute to metabolic problems.

    Now studies looking at overall impacts of ultra processed foods suggest they mess up the gut micro biome or at best get taken up into energy much faster than expected.

    The items listed in the article fall into the ultra processed category. The ‘everything in moderation’ approach may not be that successful when too much of the diet flips into the ultra processed categories.


  • “Works-for-hire” is exactly the key point here.

    This is about who holds the IP. Sometimes, depending on the employer and contract, an engineer will get to share in a patent created in the course of the job. Or might have incentives such as Employee Stock Ownership Plans (ESOPs) or options.

    So it’s not true that the IT folks are exclusively paid salary. Many share in the risk as well as the returns of their firms.

    Let’s unpack that.

    Yes, there are ‘writers for hire’ in licenced tie-in fiction and comics. These authors get a flat advance BUT they still get royalties based on the number of books or comics sold. That is - base payment and then returns based on success if the product.

    Film and television writers are compensated by residuals in addition to salary. The studio owns the IP but the creators have a stake. It’s a risk and return sharing relationship with the studio. That’s the standard arrangement.

    How is this different from an ESOP or options as an incentive remuneration?

    How would an IT employee feel if a firm licenced the IP and then excluded its value from the calculation of ESOPs and options due, or the dividends on the nonvoting shares issued to employees?