It’s amazing that it’s still the best rally sim to this day. This game is old enough to drink in the States.
Certified foxgirl enjoyer. Weeb, but hasn’t properly watched anime in ages. Gamer of incresingly niche subgenres. Aficionado of racecars, mechas, fighter jets, and any other vehicles you can think of. Lives in the wrong side of the planet compared to all my friends. Made way too many Fedi accounts
It’s amazing that it’s still the best rally sim to this day. This game is old enough to drink in the States.
welp, guess I’m keeping this thread open for tomorrow morning when I get to fixing this. Hopefully by then things will be more fixed upstream…
Why am I not surprised.
Eh, it’s annoying but it wasn’t even a very good wad. If you want to play it, you can just download it off the internet and play it on another free sourceport.
Monster Hunter and Devil May Cry and Dragon Age: full of insipid, unnecessary microtransactions ranging from regular consumable items, to cosmetics that were usually just included with the game normally. God I love Capcom’s games but I hate them as a company.
Although I grew up with Playstation controllers in my hands, ever since I tried an XBox 360 controller I never went back. I’ve been using XBone controllers on my PC for years now, and I just love the ergonomics of them in my hand, the clicky D-pad, the rounded buttons. I’ve always hated the PS dpad, it hurts my thumb. Now, I probably won’t keep buying “original” XBox controllers, but anything with that shape and feels that comfortable in my hand, will be my choice.
I really want to get one of those.
Yes, yes it is. The term coined by the Ubishit CEO trying to cover his own ass by claiming that Skull and Bones took so much time and money to make, and was being sold for higher than $60 (while still being a pile of shit) by saying it was a “AAAA game” and the term stuck. I mean, it’s own very first use was to describe a terrible AAA game. It’s only natural.
Killing 40,000 Tyranids? Sounds like exactly what we signed up for!
Or Quake! Even though I suck at arena shooters, any of them I’d want to hop in for.
I would ABSOLUTELY attend a local tournament for AC6. The netcode is absolute ASS but the gameplay is so crisp, if we could play it without lag or ghost hits it would be great.
Well this one was incredibly easy to identify, even with mods.
I tend to not go that far back usually, mostly hovering around the mid 90’s and 2000’s with my retrogaming, but does it count if I’ve played some rounds of NES Tetris?
I’m currently reading a fantasy book from 1984 if that doesn’t count.
Isn’t this by the same guy who made Art of Rally? Either way, it’s going into my wishlist.
Armored Core 6 is pretty easy to 100% and it’s really enjoyable the whole way there. Just don’t bother with PvP.
And my favorite 100% grinding game that I keep playing just because I enjoy it so much, is the Earth Defense Force series. The game encourages you to play each mission with each of the 4 classes in each of the 5 difficulty levels. Even though clearing Hard also gives you Easy and Normal completion too, you’re still looking at over 200 hours of gameplay, easily. The games have over 100 missions, tons of weapons to gradually improve, and at higher levels become true combat puzzles to solve with said weapons. Cheese is a way of life, in an enjoyable way.
This run, I started with a Toyota Vitz because of the Gran Turismo meme. Even painted it pink and all. Many cars are viable in this game, I’m currently tearing through most rivals with a Subaru Impreza Wagon! The thing you must notice, however, is that the game heavily relies on upgrading and tuning your car. And, many upgrades don’t initially do anything tangible to your car until you manually mess with them. Upgraded transmission, go in there and set shorter gear ratios. Upgraded suspension, go in there and mess with hardening the springs and dampeners, change wheel alignment and lower the ride height. You can touch up almost any setup section you can think of, it’s really a car game for gear heads. But that’s why I love it. I think it’s even more in depth in that aspect than even Gran Turismo, even if it’s not trying to be a super realistic sim. The whole Tokyo Xtreme Racer franchise is like that, although the highway racers are much more hardcore. TXR Zero is straight up unfair if you’re playing sub optimally.
I think I’m about 40 hours in? I have unlocked all but one track in the game until now. You gotta remember to check the “internet forums” to challenge the leaders of every track, and get hints of how to find new rivals. After some point when you get sponsors, money stops being an issue, even if you can’t farm races during the day.
Doom is almost always my answer. Especially with the fresh Nightdive rerelease!
Anyway I’ve been playing EDF5 again online, and Kaido Racer on the PS2, a lovely street racing game about the mountain roads of Japan.
I have been having an absolute BLAST with this new version since yesterday. The news of this and the subseauent drop as a free update for the versions I already owned on GoG and on the Switch just made my whole week, where I was bumned by the Helldivers bullshit.
A solid new port by Nightdive, implementing most of the modern mapping techniques, able to run a LOT of custom content that was created over the past 30 years. Plus extra artworks, bonus IDKFA soubdtrack by Andrew Hulshult, addon downloads on all platforms (with user sent ones on the PC), and 16 player multiplayer?
This is now the immediate response to anyone who wants to get into Doom nowadays. No need to fiddle with sourceports or go chase obscure mods, they’re ALL there. If you get more into Doom modding after that, you can go after all those things later. It’s great!
They’ve been doing snaps for a few years already so it already seems like they’re keeping up with this bullshit (in fact they’re putting more and more stuff there) It’s already the reason people stopped recommending Ubuntu to new users and instead go for Mint or Pop!OS