It was always a big deal. But back then it was often pretty obvious when it was a fake. It’s getting harder and harder to tell.
It was always a big deal. But back then it was often pretty obvious when it was a fake. It’s getting harder and harder to tell.
Yeah that’s the real issue lol
You’ve linked to the save page and it’s failing. The link works if you remove /save/ from it
But that’s more key presses than just using existing keys
Don’t really get your point here.
They virtualize the file because it’s big. They know the size.
It does indeed scale with the size of the file. That’s exactly the problem.
Yeah but imagine if there had been an actual armed response then. They would have been slaughtered.
I doubt they’ll be so chill this time.
Always was. It was used as a decent method for tracking outbreaks.
No it relies on the c# project files. It looks for all projectreference tags in the projects file and recursively grabs all of them and turns them into filters.
You have a list of filters like “src/libs/whatever/*” if there is a change the pipeline runs.
I wrote a tool that automatically updates these based on recursive project references (c#)
So if any project referenced by the service (or recursively referenced by dependencies) changes the service is rebuilt.
If pretty much gets compiled to a goto statement. Well more a jumpif but same principle
A certain world event being a 3rd party piece of software having a bad update.
We use a mono repo for a new cloud based solution. So far it’s been really great.
The shared projects are all in one place so we don’t have to kick things out to a package manager just to pull them back in.
We use filters in azure pipelines so things only get built if they or dependent projects get changed.
It makes big changes that span multiple projects effortless to implement.
Also running a local deployment is as easy as hitting run in the ide.
So far no problems at all.
You because no big companies are using it hehe
It was a 3rd party update and you absolutely should keep your systems updated.
There you go 🙂
Yeah it’s driver level so very small bugs can bring everything down
It’s a third party piece of software causing the issues though.
“I’ll be rich one day and then people like me will have to watch their step!”
Letting your employees work on what they like doesn’t seem like the worst thing. It might hurt game profits but seems much nicer for the workers.
Twitter runs a single web application.
They also do make games.
I mean it literally is. People post it there voluntarily knowing that. It’s what keeps the lights on.