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Joined 1 year ago
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Cake day: June 20th, 2023

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  • This is also one of the biggest reasons for me why i stopped hosting things for strangers. My country is insanely backwards with when it comes to internet law. For example Mastodon (and others) caches media and text-contents of posts from remote instances on your own server, you are now distributing - you don’t even need to directly follow someone who posts media (attachments) or even just links to a website thats hosts unlawful stuff and you’re on the hook and considered just as responsible as the original poster. Insanity.



  • A lot of games for early consoles and PCs also had to optimise and squeeze the last few kilobytes out of the space that was available to them in distribution - which forced some devs to compromise on quality and others became extremely crafty and made completely novel approaches for data compression at the time. This may be just my personal opinion but i feel like games that pushed the envelope, furthered mechanics and technology beyond what everybody else was doing and therefore needed smart devs with good ideas to actually pull it off… just were more fun to play. Today studios can throw assets like you described uncompressed on a server and call it a day, less consideration, faster development turnover, better for the publishers but probably not as polished of a game. Not saying that only uber-brainiacs who can code in 10 different assembly dialects should make games but rather that more bigger, more polys, more resolution, more everything is not always better.

    Pamphlets are indeed better imo if they convey the same information as a 500 page book that describes everything in excruciating detail 🙃





  • I wanted to start a community, including a matrix server for chatting, but public signups cause some “undesirables” to sign up and when I finally figured out what rooms they joined and what they were posting (unencrypted) I had to nope out of the whole project over night. They seem to scan the federated network for public instances with open registrations and then do shit like this. It’s a shame but the only community effort I could see myself doing in the future would need to be friend-to-friend networks or invite only or something like that…




  • Bind9 is the industry standard [citation needed] nameserver. Takes a bit of time to get used to but it’s very powerful. To make a nameserver authoritative for a domain name you would change the NS records with your domain provider, often they have an easy to change option in the web interface, and create a master zone with your desired records for that domain. NS records can only point to IPs though so if you have a dynamic home IP it will be difficult to stay reachable since TLD NS records usually have a long cache time. Some providers may also require you to provide at least 2 nameservers (for redundancy) as that’s what’s in the spec.