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Introversion habe so far pretty much only knocked out well written games afaik!
Too bad I also came too late to the party to buy the source code discs they sold at the end of its lifetime…
Introversion habe so far pretty much only knocked out well written games afaik!
Too bad I also came too late to the party to buy the source code discs they sold at the end of its lifetime…
This might be a bad place (i.e. post, the community is correct), but looking at the void has got me interested so I wanted to ask: What are the main advantages of using runit compared to systemd? Like I don’t want to know all the differences (of which there are apparently many since people complain about systemd being too “bloated”/spread out over different systems?)
Also in all the “typical” discussion on systemd vs runit plenty of people talked about serious problems with runit and sometimes said something or other about process security? Is that substantiated in any way (as in “yeah technically during the boot process runit could be vulnerable to X if executing an unsafe script while systemd can’t do that because it does Y instead” or is it more like “yeah no, people just claim X when it’s not really possible or systemd also has the same problem, they just don’t talk about it”?)
(Hopefully this doesn’t turn into yet another thread about people bashing each other over this choice since that usually leads to no information being really trustworthy unless one wades through tons of long posts external to the thread…)
Wait what? Are there actually elevators “programmed” this way‽ (can this behavior even be changed in the controller?)
Because I have never “tested” this behavior per se (I mean you mostly want your elevator to move anyway so you ideally remove the obstruction the first time it didn’t fully close…)
vi
(No not that newfangled vim or nvim, despite me using mostly nvim on Linux I still know that the prayer spoke about vi and emacs in harmony, as it should be!)
Wait confirm shouldn’t be on the right? Like I am 99% sure most windows pop-up/modal Dialogs had ok on the left and cancel on the right but I am not entirely sure about Linux (also factorio has them left to right as in “go back and go forward” but I dunno if that is RTL dependent…)
And yet for content I can be reasonably sure is actually human generated (read: niche enough to not have been flooded to the point I no longer can trust the “usual”/“big” sites) I might consider paying for server costs a little.
Whaat‽ You mean auto downloading and executing foreign JavaScript in a users webpage from some server/CDN I might not even know myself as an ad company could be an attack vector? Never!
(This mostly for those people who may not know that some [most? Dunno don’t have a source for this] ad networks literally allow advertisers to inject small chunks of html into pages for “more interactive/better ads”!!)
But at least you don’t need to use a stupidly long argument to start it (I know both don’t really have support but sway runs it in your face even more than normal) because you can’t quite be as choosy with laptops as you can be with desktops…
Except then you learn that even this “unchanging” sky changed A LOT from the distant past to today!
Like sure most stars where always visible in the sky (always being relative to homo sapiens looking up at the sky and being able to communicate with each other verbally) but their position might have been different…
Or just tell you to configure something (or not mention that the specific config setting actually exists despite it sometimes being quite crucial) but not exactly how and you have to look through a bunch of the info boxes to find the correct link to the manual of the specific program/tool to see how the config file should look before you can continue on the wiki.
${Insert meme of qwertz ganz not having that problem here}
I heard them called “bats” because they flap around between different groups and are associated with darkness thus “shady”!
And then there are devs/games like Nolla/Noita which specifically included a nice little message for data miners which asked them to keep all the gained secrets a secret until a certain date with a reward for both them and the community if they did and who would have guessed: they did! And now they are immortalized inside the games credits!