As a fellow Unity employee, I feel that right down to my bones. If the job market for software devs didn’t suck so hard, I would have left a while ago. Compartmentalization is the only coping mechanism I have to keep myself going.
As a fellow Unity employee, I feel that right down to my bones. If the job market for software devs didn’t suck so hard, I would have left a while ago. Compartmentalization is the only coping mechanism I have to keep myself going.
Top half: Just a baby
Bottom half: Still just a baby
As mentioned by others, he “retired” a few months ago, but he’s not the only one at fault. Many of the other executives contributed to the terrible decision making that landed the company in its current situation and they need to be cut loose as well.
“There is not a lot of history of laziness being rewarded with success. Hard work is an essential ingredient in any recipe for success.”
Says the corporate executive whose success is measured entirely by the hard work of others.
Millennial here and I’ve had a similar experience. I ate a ton of red meat growing up, but once I got to my early-to-mid 30s, I noticed beef would give me a lot of stomach issues. I switched to eating chicken and sometimes (depending on the dish) substituting the meat entirely for black beans and found my stomach issues got a lot better. And it’s still just as tasty to me, so I don’t feel like I’m missing out on anything.
Maybe you should think a little more about the shareholders and little less about yourself. /s
I’m sure the Nintendo lawyers are furiously working on the C&D as we speak.
Good point, that is a valid way to do it sometimes, but it’s extremely situational and trying to do that for everything would be absolute nonsense.
That was my thinking. A friend of mine has had a Polestar 2 for about a year now and absolutely loves it. Hasn’t had a single problem with it. Like with conventional vehicles, some brands are just shit for quality and others are great.
I can understand telling you not to use break
and continue
if the point is to teach you to think about different ways to solve problems, but saying it’s because “it makes the code harder to read” is bullshit. Readable code flow is important, but if using those makes your code too hard to read, your problem is most likely that you’ve just written shitty code.
To get really into the technical weeds, what break
and continue
boil down to in the compiled machine code is a non-conditional branch instruction. This is just going to move the execution pointer to a different location in memory. Other keywords, such as if
, elif
, and else
, will compile down to conditional branch instructions. Basically the same thing, but they have the added cost of having to evaluate some data to see if the branch should happen at all. You can achieve the same things with both, but the high level code might need to look different.
For instance, if you’re in a loop, continue
will let you skip the rest of the code in the loop to get to the next iteration. Not a huge deal to instead make the entire code block conditional to skip it. However, the break
keyword will let you exit the loop at any point, which is more complicated to deal with. You would have to conditionalize your code block and force the looping condition to something that would stop it on the next iteration. If you ask me, that has the potential to be much more complicated than necessary.
Also, good luck using switch
without any break
s, but I’m guessing that’s not quite what your teacher had in mind.
In short, just go with it for now. Be creative and find a way to make it work to your teacher’s liking, but always try to be aware of different ways you can accomplish a task. Also, I don’t know what language you’re using, but if you’re in C/C++ or C# and you feel like getting really cheeky, it doesn’t sound like she disallowed the use of goto
. It’s kinda like break
with fewer safeguards, so it’s super easy to write broken code with it.
That’s it exactly. In addition to over-hiring during COVID, the massive spending spree from a ton of over-inflated, short-sighted acquisitions ever since the IPO absolutely demolished the company’s budget. Cutting Weta Digital was only the tip of this latest iceberg.
Damn near everything in Nier Gestalt/Replicant. That game wrecks me every time I play it.
Excuse you, but Riccitiello retired. Sure, it was at the last minute with absolutely no transition plan ahead of time, but it was totally voluntary and not at all forced by the board!
(/s if it wasn’t obvious)
Bobby Kotick keeps a close eye on all the girls at Blizzard.
Kinda same for me. I bought it on release and while I could play some, I had to wait a good 6 months to actually play the game to completion due to all the crashes. However, I started a new game recently with the 2.0 patch and picked up the Phantom Liberty DLC and I’m having a lot of fun with it. And I think the DLC is really well done. Say what you will about CDPR, but those folks know how to make good DLC.
No, I don’t work with recruitment agencies anymore. Only ever had bad experiences with them earlier in my career, so these days, I apply for positions directly.
In the last 3 months, I’ve managed to get 2 interviews and the last one ghosted me. It’s still pretty bad for some of us.
Unity employees are shareholders, but greatly in the minority compared to the executives. The C-suite is routinely granted thousands of shares while the lowly employees are given a few hundred RSUs every year, which vest over a period of 4 years. It’s kinda bullshit how little equity employees by comparison, but definitely by design.
Indeed, and a lot of those low level peons think this new pricing structure is awful, but are being ignored by upper management.
Thanks, friend, you too. And remember, best ideas win… unless you happen to know what you’re doing.