• Crankenstein@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      1 month ago

      Let me introduce you to torrenting and community distribution of data.

      It could be implemented this way so that no one individual would need to fully shoulder the burden of hosting everything.

    • Allero@lemmy.today
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 month ago

      Federation would allow you to only host mods not hosted at other servers, with some level of redundancy.

      Also, it could use a modding app with BitTorrent-like functionality, so that downloaders could share their copies as well.

      • DoucheBagMcSwag@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        edit-2
        1 month ago

        So…old mods or mods for uninteresting and obscure games would eventually die because of zero seeders. It’s a fact of life that this would happen

        • Allero@lemmy.today
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 month ago

          I wonder if this could be solved on protocol level, i.e. automatically preserve objects with least redundancy, as known to the server.

          Like if federated servers hold 50 copies of a file, it’s likely not worthy of saving, but if there is only 1 or 2, it must be stored.

    • pulsewidth@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 month ago

      Since mods are almost exclusively unable to be copyrighted nowadays, there is a very good chance the Internet Archive would be more than happy to host the mod data - as they have with many community projects.