• Ulrich@feddit.org
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      4 days ago
      • overpriced games
      • fully-priced games with microtransactions and day 1 DLCs.
      • overpriced hardware
      • games released broken, fixed later
      • Invasive DRM
      • Always-online requirements
      • annoying ads/microtransactions
      • invasive telemetry
      • third party launchers
      • third party accounts
      • Publishers intentionally misleading reviewers
      • False/misleading marketing from GPU OEMs

      What else am I missing?

      • imetators@lemmy.dbzer0.com
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        3 days ago
        • Games locked behind exclusivity deals begging/forcing to install multiple launchers to play different games
        • Major game-dev doesnt innovate and have forgot how to be imaginative.
        • Games as services is priority cause it brings money to corpos

        Thankfully, indie-dev is epic right this moment! Lot’s of lesser known but very fun games coming out.

    • El_Scapacabra@lemmy.zip
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      4 days ago

      As a rule, I never buy games on release. From everything I hear, you pay twice the price to get an unfinished game in most cases.

      I put them on my wishlist, keep an eye on the reviews and depending on those I decide how much of a discount it will require for me to actually buy the game. Usually I end up getting them at least a year later and/or at least at 50% off.