This is Part 1 of a series examining techniques used in game graphics and how those techniques fail to deliver a visually appealing end result. See Part 0 for a more thorough explanation of the ide…
Considering this post is actually 8 years old with no follow-up and the newest post is 6 years old… I wouldn’t count on it.
In general, while some games still get HDR wrong, I’d read this article more as a time capsule from an age when HDR in gaming was still in its infancy.
Yeah, I’m looking forward to reading the rest of this series. Thanks for sharing OP !
Considering this post is actually 8 years old with no follow-up and the newest post is 6 years old… I wouldn’t count on it.
In general, while some games still get HDR wrong, I’d read this article more as a time capsule from an age when HDR in gaming was still in its infancy.
Yeah I saw that this morning when I tried to find the next article. My disappointment is immeasurable and my day is ruined