• Ashtear@lemmy.zip
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      13 days ago

      Classic. Gorgeous soundtrack, too. I remember as a kid (pre-Internet) actually calling up the store because I couldn’t figure out how to save the game 😂

      • BlueSquid0741@lemmy.sdf.org
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        13 days ago

        I think it’s a great game. I always enjoy playing. I only recently found out people think this game is janky and plays poorly! so ymmv I guess.

        I reckon each era you can finish in 30 - 45 minutes, repeat 5 times.

        Use emulator save states and you can break it up pretty easily.

  • caut_R@lemmy.world
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    15 days ago

    Assassin‘s Creed Unity

    I‘ve complained it the past about Shadow of War that I felt like I had to fight Talon to get him to go where I want him to. Now that I’m close to 100%ing ACU, I want to apologize to Talon cause ACU has the most sluggish, slow, and imprecise movement I‘ve ever wrestled with in these kinda games. Really made me realize how good I had it in Shadow of War lol. Every enemy just screaming at me on sight for no reason and tryna pick a fight with me when there‘s 50 people around me is also getting annoying. I think I love these games mainly for their sight-seeing and podcast side-activity capabilities now (collecathon). And revolutionary Paris is definitely a good sight-seeing location.

    DiRT Rally 2.0

    I‘m more of an arcade racer fan, but I‘m trying to challenge myself a bit with this one. I sometimes don‘t understand why I‘m spinning out, but I‘m hanging in there. The goal is another 100%, we‘ll see how far I can go! It‘s a pretty good rally simulation game, for anyone who doesn‘t know. It‘s also dirt cheap (hah).

    Octopath Traveler

    Hardly playing it atm but man, the theme song speaks to me, what a good piece. I‘m done with all chapter 1s, currently following a guide to pick up the missables before I go into the next chapters. There‘s something cozy about voiced pixel graphics JRPG storytelling to me. To anyone who‘s never heard of this game: Imagine old Final Fantasy titles, still pixel graphics, still turn-based, but with a few modern twists and the graphics pop out like a children picture book with modern effects. Full 60 at native res at max graphics on the Deck.

  • cRazi_man@europe.pub
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    16 days ago

    Tetris Party for the Wii

    Blast Off for the PSP

    Both emulated on a Retroid Pocket 4 Pro. Just been getting into emulation properly over the past few months and I’ve been loving playing retro games.

  • ElectricEelPoweredAxe@piefed.social
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    15 days ago

    Farcry Primal. Saw it was on sale recently, so I decided to snag it. It’s not bad so far and a fun setting to mess around in. Works with my linux setup and steam deck.

  • compcube@lemy.lol
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    15 days ago

    I’m working through Act 3 (Lawful route) of Tactics Ogre Reborn. It was getting a bit challenging, until I tried crafting to get +1 weapons and armor.

  • B0NK3RS@lemmy.world
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    16 days ago

    Pikmin 2

    I’ve mostly played on the Switch this past 2 weeks as my kids have taken over everything else…

    Also a bit of Outrun, Circuit Superstars and Absolute Drift.

    • Maple@lemmy.world
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      15 days ago

      I remember I watched ChristopherOdd play Dome Keeper for months, that game is so satisfying and chill.

  • Ashiggan@eviltoast.org
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    15 days ago

    I’m playing Disco Elysium on android and I gotta say I’m loving it. I couldn’t really get into it on PC but I’m enjoying everything about it here.

    • Maple@lemmy.world
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      15 days ago

      I need to take another look at that game. I loved the narrative design, and I thought the world was interesting, but I got stuck and lost and didn’t know how to get past the bouncer dude.

  • craftrabbit@lemmy.zip
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    14 days ago

    Never seen this thread before, but I’m playing Factorio right now. On next week’s thread, I will be playing Factorio as well. Same thing the week after. At this point it’s not really my choice to make anymore…

  • Ryanmiller70@lemmy.zip
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    15 days ago

    Almost done with the mission mode on Mario Kart DS. Gonna start a playthrough of Shadow the Hedgehog next.

  • Essence_of_Meh@lemmy.world
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    16 days ago

    I might be a bit obsessed with Project Wingman at the moment.

    Full thoughts

    I finished the campaign, bought the DLC, finished it and started another playthrough using two-seater planes (WSO is an actual character and you don’t get to enjoy her when flying solo). I absolutely love this game and I’m happily planting it on my list of favourites from now on.

    It has action, drama, surprises and challenge - all tied together into a neat little package. The story actually goes a bit harder then expected and served as an interesting mirror to Ace Combat campaigns. It went in a very different direction than I thought it would.

    Mission design is pretty simple - fly to the AO and kill everything. There’s no time limits or special objectives for the most part. They do at least make up for it with varied map design and weather conditions. There’s also a healthy mix of air, land and water targets (sometimes at the same time) to keep things interesting.
    I wish they’d make more use of take-off and landing sequences as they show up like 2-3 times throughout the campaign and once in the DLC (this one even includes a full taxi sequence from the hangar!). It’s a simple addition that most people would probably skip but I still love for a bit of additional immersion. Does anyone know if there’s a non-sim flight combat game that utilises these sections in a more regular way?

    Is it a perfect game? Considering the price and size of the development team I’d say it’s pretty close to being as perfect as it can be given the circumstances. There are some issues like the missile spam and number of enemies at times but over all none of these are serious enough to dampen my excitement about this title.
    Oh! Both final bosses, as in from the main and DLC campaigns, can be a bit much in terms of “spectacle”. We go from relatively grounded challenges to enemies that belong in Gundam rather than contemporary military game. It’s a bit of a whiplash compared to the rest of the playthrough.

    It’s a fantastic title that will become a mainstay on my hard drive for a long while. I really hope these guys make a sequel some day. Direct, spiritual - doesn’t matter. I need more flight combat games from this studio.

  • Quetzalcutlass@lemmy.world
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    15 days ago

    I’ve been playing Conan Exiles, a survival crafting game that’s been out for several years but still receives regular major updates.

    It’s a bit generic - there’s little I haven’t already seen in another survival game - but it’s more polished than most due to having a major developer behind it. There’s a lot of content, bespoke animations for nearly every weapon, and the base building is a delight. Exploration is also great due to diverse biomes and the game’s climbing system, which also lets you grab the wall while falling and slowly slide to a halt - this looks and feels great and turns avoiding falling damage from a headache into a cinematic moment. It’s not parkour, but it tugs the same strings.

    The game has an unfortunate tendency to crash when messing with companion inventories, though that may be due to a Steam Workshop mod I’m using (one I can’t bring myself to remove because it makes inventory and companion management so much easier). Aside from that hiccup - which only triggers once every few hours, which is tolerable for me - and knocked out enemies occasionally falling through the ground (you need to drag them back to your base to recruit them as NPCs), the game has been rock-solid.

    I’m somewhat tempted to buy the new Dune game by the same devs, but I’ve heard mixed things about the solo experience.

    • Landless2029@lemmy.world
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      15 days ago

      I second this as a sandbox builder game. Self hosted a server and played with my wife for a few months. I feel like I barely scratched the full content of the game. Base building and taming/companions really is a delight. Especially building a full fortress with all the “staff” for the crafting stations.

      • Quetzalcutlass@lemmy.world
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        13 days ago

        The quality of life features around base building are sublime. Being able to upgrade structures in-place and freely move stations and chests around has ruined most other base building games for me. Inventory management and crafting aren’t great, but I can count on one hand the number of games that do those right (and at least there are mods to fix the worst of it).

        The one thing I dislike about companions is how many bad ones you end up with. Especially with taming - a 20-30% chance at best of raising an elite tame means my bases are littered with regular hyenas/bears/rhinos who wouldn’t survive if they accompanied me. And I’m only just now leaving the desert - I can only imagine how many reject animals I’ll have by endgame!

        Luckily with humans you can see what class and level they are before deciding to capture them, and there’s a dungeon filled with medium-tier recruits right in the starting area. It’s nice that making a full working base isn’t restricted to late game like it is in other games.