Also includes big balance changes.

  • Ech@lemmy.ca
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    3 days ago

    I strugglebused on BoI for a while trying to force myself to experience it the “right” way and just hating it the whole time. Legitimately thought I didn’t like the game for a long time. Then I finally gave in and just looked up the items as I found them and that made it so much better. I ended up playing enough to get every ending (up through Rebirth), and I stopped worrying about “ruining” games by looking things up after that. Baring legit spoilers, I look up everything now. Turns out that knowing how the game functions is pretty important for enjoying it. Glad they finally got around to addressing that.

    • Skullgrid@lemmy.world
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      3 days ago

      Interesting take. I thought the lack of knowledge on item behaviour added to the ludonarrative harmony, since you’re a lost child wandering around. I did look up the item descriptions after though, in case some things didn’t make complete sense.

      Once I started mastering the game and they added zillions of new items that diluted the item pool, it lost its lusture.

      But I can see how it could be frustrating to not know wtf the stuff does

      • Ech@lemmy.ca
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        3 days ago

        That certainly was the intent. I just hated it. It felt like every run was doomed from the start until I managed to get through the seemingly endless number of runs that would be needed to suss out not just what every item did, but how they interacted. There were parts I really liked, but I kept putting it down because it just wasn’t fun. Once that daunting requirement was removed, I had a blast and played it a ton. I haven’t gone back to it in a long time and it still remains one of my most played games on Steam.