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GamerKick@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 years ago

Star Citizen reaches $600 million raised but the game future is really worrying

gamerkick.com

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Star Citizen reaches $600 million raised but the game future is really worrying

gamerkick.com

GamerKick@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 years ago
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Cloud Imperium has been working on Star Citizen since 2011, which has already raised more than $600 million. When will its final version be released?
  • Chaotic Entropy@feddit.uk
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    2 years ago

    Star Citizen is the poster child for scope creep.

    • sugar_in_your_tea@sh.itjust.works
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      2 years ago

      Yup, this would’ve been much better solved with expansions. Just get the core loop solid, and then build on it.

    • tiredofsametab@kbin.social
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      2 years ago

      Duke Nukem Forever enters the chat

      • Chaotic Entropy@feddit.uk
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        2 years ago

        Did its scope creep…? I thought it just circled a drain until it finally plopped out in to a gutter somewhere.

        • tiredofsametab@kbin.social
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          2 years ago

          Somewhat, but they mostly kept chasing newer tech and had to redo stuff over and over again.

          • all-knight-party@kbin.cafe
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            2 years ago

            I don’t think they were chasing newer tech, so much as the development was taking so incredibly long that their current tech had literally aged out of the common gamer’s expectations and they HAD to do it over to seem current.

            • tiredofsametab@kbin.social
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              2 years ago

              That may be. I do remember somewhere in a documentary that they kept re-developing stuff for different libraries/technologies. I think at least one was voluntary. I can’t recall which doc this was, though.

          • Chaotic Entropy@feddit.uk
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            2 years ago

            More playing constant catchup than chasing, but sure.

    • ninjan@lemmy.mildgrim.com
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      2 years ago

      Truer words have never been spoken

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