• conciselyverbose@kbin.social
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    1 year ago

    I would absolutely add 20 super obscure conspiracy nut teasers to every promo and just never acknowledge anything if I was working for one of these companies.

      • conciselyverbose@kbin.social
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        1 year ago

        I’m talking like throwing some messages in binary through specific set of sub pixels of images for a year that all come through because they’re my actual plans, then switching them to obviously insane nonsense that will take way longer to disprove and finding a way to get someone to notice.

        • oddspinnaker@lemm.ee
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          1 year ago

          I’m always curious about how hard it is to make insane nonsense that’s hard to disprove. Like, 100% randomization seems like it could be easier to detect vs. more believable things added by people.

          So then you have to spend time making it believable…

          • conciselyverbose@kbin.social
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            1 year ago

            I was thinking kind of like steganography.

            “If you take the green subpixel at (46,85), (75,32)… it contains just enough letters you could read as words that form a story detail. And in this post it’s a gameplay hint. And this one is a character name” but the same locations enough times in a row that it’s hard to be random. Then post a crazy fan theory post after the early ones are known facts about the game and I’ve embedded crazy shit in a few.

  • Ech@lemm.ee
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    1 year ago

    Honestly, this doesn’t seem all that far-fetched. It could very well just be the art department being extra diligent with accuracy to the event start date, but the VI does suggest more to it. I suppose everyone will find out next month.