misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 2 个月前Two years after the Unity controversy, how are things going with Godot?www.gamesindustry.bizexternal-linkmessage-square43fedilinkarrow-up1243arrow-down12
arrow-up1241arrow-down1external-linkTwo years after the Unity controversy, how are things going with Godot?www.gamesindustry.bizmisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 2 个月前message-square43fedilink
minus-squarewarm@kbin.earthlinkfedilinkarrow-up1·2 个月前It still suffers from temporal AA (or “AI” upscaling), which has lots of blur and ghosting. Yes… smaller devs should be encouraged to try alternate engines, but that’s not always possible or feasible for some.
It still suffers from temporal AA (or “AI” upscaling), which has lots of blur and ghosting.
Yes… smaller devs should be encouraged to try alternate engines, but that’s not always possible or feasible for some.