• FalseTautology@lemmy.zip
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    10 hours ago

    Playing everything that just came out except Chronos.

    Frogslayer, a touhou project game. Basically an very simple turn based jrpg with timing element. It’s cheap and fine but I probably won’t finish it

    Strange Antiquities, the sequel to Strange Horticulture, this game is more logic puzzles than anything else, but is very satisfying for a certain type of gamer. I’ll finish it

    Silksong, I beat the first real boss. I’ll probably shelve it for a while, I never beat Hollow Knight and it’s a bit harder than that. Excellent game but a bit much for me at the moment

    Danganronpa V3, I’m working my way through the Spike Chunsoft catalog of games after the recent release of No time to Sleep for Katane or whatever it’s called, the AI Somnium Files spinoff. Dv3 is one of two spike Chunsoft games I didn’t finish. I replayed the first two games, they’re both great, second is better than I remember. Third doesn’t quite measure up but I will. Then it’s on to the Nonary games trilogy.

    428 Shibuya Scramble, another Spike Chunsoft game but a standalone, also a pure VN as iposed to the others. Unique and wonderful but I’m stuck at the end, hard even with a walkthrough. I’ll finish it within the next week or two

    Metal gear solid delta remake, it’s mgs3 with better graphics and modern controls, it’s not perfect but it’s great. Only cried three times. Game is also incredibly funny if you listen to all the codecs. I just climbed the epic ladder to the torchsong music so I’m in the last 25% or so. I’m deliberately drafting it out. I’ll finish it this week.

    Fairy tale survivors something something, I think it’s a Chinese survivors game tsking inspiration from fairy tales, specifically Pinocchio. It’s ok, I need to put more time into it, God knows I’ve never actually finished a survivors game

    Dead break, a FMV time loop scifi horror game, it’s pretty solid for 12 bucks, but I do have nostalgia for both FMV games and outrageously gory low budget mid 90s scifi schlock which this clearly references. I’ll finish it soon, I’m just dragging it out.

    Monster train 2, it’s the best current card game thingy I think, I dunno, I play it to come down from the drugs cause it doesn’t require much from me. I’ll never finish it.

    I dunno there’s probably some more I forgot.

  • goombakid@lemmy.world
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    13 hours ago

    Currently playing Tokyo Xtreme Racer on PC and doing another playthrough of Ghost of Tsushima on PS5

  • BreakerSwitch@lemmy.world
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    13 hours ago

    I’ve been playing BAZR on my steam deck. A rom hack of Super Mario 64 that turns it into a roguelike deck builder. The B A Z and R buttons, instead of doing their original things, now activate corresponding cards in your hand for actions like jumps, punches, etc with a limited number of uses. It was initially very intimidating and difficult but after a few runs I’m starting to get wins in and unlocking new decks and characters. That being said I 120 starred (100%) the original, and the same for SM64DS, so I’m quite familiar with the stages, and the game expects you to be.

    Every run gives you a random starting stage, which you can change away from by collecting every star or paying coins to change stages (higher cost the more stars remain). Ideally you want those coins for buying and upgrading cards. Getting a star gives you 20 coins, plus whatever you collected along the way, plus a bonus/penalty based on how long it took you. Collect 16 stars and you’re taken to a final level consisting of all three bowser stages, back to back. Don’t run out of jumps!

    For the price of free I’d recommend it for anyone who has previously played SM64. I don’t think it would be a good introductory version of the game. Link for the curious

  • Suck_on_my_Presence@lemmy.world
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    21 hours ago

    I’ve been playing a lot of SilkSong but I took a break today.

    I loved Hollow Knight and I really really enjoy parts of Silk Song, but I am struggling with how punishing some of these fights and death runs are.

  • vayneblade@lemmy.world
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    24 hours ago

    Titan quest 2! I love the genre but more recent titles have been lackluster or unengaging. I know it’s only in early access but I’m already liking it more than I liked D4 at any point

    • ampersandrew@lemmy.world
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      15 hours ago

      I’m looking forward to this one. Have you tried multiplayer yet? Or at the very least, is there an option in the menu for LAN, showing that offline multiplayer is a priority for them?

  • mnemonicmonkeys@sh.itjust.works
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    1 day ago

    I’ve been playing Monster Sanctuary. It’s a Metroidvania Creature Collector that works surprisingly well.

    I’m trying to get through the game before picking up Aethermancer, with is a Roguelike Creature Collector made by the same dev, and it launched a couple of weeks ago

    • Dremor@lemmy.worldOPM
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      1 day ago

      If you like creature collector games, Cassette Beasts is the best one I played so far.

  • orenj@lemmy.sdf.org
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    1 day ago

    CyberpunkDreams. It’s a text-based RPG about dealing crack in cincinnati to avoid doing honest labor (honest labor suuuuucks). It’s got the shitty f2p energy model but honestly I find that I can do pretty much whatever I set out to do (with the exception of entire questlines) in one session, with the caveat that I store actions as part of my IRL morning routine.

    I just hustle grinded my way into some pipe bombs to fuck up the day of two goons out in the badlands who broke my ribs and made off with my employers money. My genuine hope is that this leads to steady employment as an enforcer, (to have something to put on my resume beyond crack dealer) but who knows.

    • B0NK3RS@lemmy.world
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      2 days ago

      TWV is great. I’d recommend turning the difficulty right up as that’s when I had the most fun with it.

  • theskyisfalling@lemmy.dbzer0.com
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    2 days ago

    I’ve been playing Noita, it is difficult but great fun so far. I don’t think I’ve really even scratched the surface of what there is either.

  • Console_Modder@sh.itjust.works
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    2 days ago

    I went through a fucking spree earlier this week. Finished Metaphor: ReFantazio last weekend. It’s an RPG from Atlus, basically a fantasy Persona. Would recommend if you like those games. I also played through Lunistice, which is a short little platformer game. Only has a handful of levels, but fun and worth it for $5. Then I went into Mouthwashing blind and finished it in a single night. I knew absolutely nothing about that one except that I had only heard good things about it. Very good, but holy fucking shit is it heavy. Wanna recommend it, but it’s one of those games where you need to stare at a wall for a couple of hours to process everything it throws at you. And I’ve since started Shapez 2. An automation game like Factorio or Satisfactory, but it’s just Shapez. It makes the good chemicals in the brain go brrrrr. Would also recommend.

  • ampersandrew@lemmy.world
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    2 days ago

    I’ve been playing Borderlands 4 with a friend. It might not be the best comparison to compare late game BL3 with early game BL4, but some of the things they changed may have been a step back. For instance, now that the game is open world and surprisingly denser with enemy mobs than the old games, it can be harder to tell when you’ve finished off a group of enemies. My opinion on it might change by the end of the game though.

    I started Citizen Sleeper at the recommendation of a friend. It’s a pretty simple management game loop with only a few RPG trappings thus far, and I wonder if or when they will start to put the squeeze on my resources.

    I also got back into Clair Obscur: Expedition 33, and I think I’m about halfway through. The combat is excellent when you nail it and land your parries, but it lacks the equivalent of a Souls game where you spend the beginning of the fight hanging back and learning an enemy’s patterns, and that can sometimes be frustrating.

    • BreakerSwitch@lemmy.world
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      14 hours ago

      I loved citizen sleeper, though I agree, if you’re smart, it’s pretty easy to fall into a loop of “as long as I X, I’ll never run out of resources” after you’ve found your way a little. Citizen Sleeper 2 addresses this by having you travel between stations, meaning for much of the game you’re a bit less sure of what comes from where, but it’s ultimately pretty formulaic in that regard. There are also timed away missions where you only have what resources you bring and you need to have the right skills and allies or there’s a very real chance of (varying degrees of success and) failure which has plot implications. It’s much more linear, telling a story, rather than your story. Many decisions have more implications for allies than you, and the endings are much less varied, which I won’t get into for spoiler reasons. That being said, I’m a fan of both. CS2 is strongly antifascist not just in the stories it tells, but also in that you’re often NOT the most important person in the room during a scene, even if you are enabling change around you. I’ve heard people complain that “you aren’t even around for the climax” of some arcs, though, in my opinion, it’s generally because you’re focused on your own shit. YOUR stakes are low in the video game sense, because they’re grounded and focused on you, even if higher stakes conflicts are going on nearby. I was a fan, though I understood the criticisms.

  • Katana314@lemmy.world
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    1 day ago

    I’ve been playing through Jedi: Survivor. It runs poorly on PC, but is sometimes tolerable enough. It sucks to have that drawback, because the core game is expansive and a lot of fun once it gets going, with tons of exploration, tricky platforming, a variety of bosses, etc. I especially like that they managed to give one Jedi an even more bizarre set of combat stances even after the last game gave both double-edged and dual blade modes.

    I’m also planning to pick up the Trails in the Sky remake. I played that game long after it came out and it somehow instilled a late sense of nostalgia in me. I tried recapturing that feeling with other JRPGs but few were living up to the story highs.

  • dan1101@lemmy.world
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    2 days ago

    Trying No Man’s Sky for probably the third time. It’s clicked a bit better this time. I jumped back in because of the Corvette building, took me probably a week of evenings to finally be able to build one. It’s pretty darn good, I think it finally clicked. The storyline still feels like the longest checklist tutorial ever, 30+ hours in.

    • squirrel@discuss.tchncs.de
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      2 days ago

      The Corvette update got me back in as well. 70 hours in on a new save. Building and upgrading my Corvette is soo much fun.

  • Wildmimic@anarchist.nexus
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    2 days ago

    Cronos: The new Dawn, it has a great Dead Space feeling. I’m not far yet, but i like what i’ve seen so far.

    and Deep Rock Galactic: Survivor has hit 1.0, so if i’m looking for something to play without having to think that’s my goto this week.

    • Malix@sopuli.xyz
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      2 days ago

      ooh, DRG:Survivor has been on my wishlist for quite a bit. How does it fare against other survivors games?

      I keep hearing the early game unlocks a lot of stuff but at some point it grinds to a halt, dunno how true that is. Thoughts?

      • Wildmimic@anarchist.nexus
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        2 days ago

        Progression is slower than other survivor games, but they have increased the pace and added a mechanic with gear drops, which smooths out the curve and actually makes builds possible. All in all it’s one of the top survivor games i’ve played. I would place Vampire Survivors (because of the huge amount of content) and Halls of Torment (because i absolutely love the style) above it, but for me DRG:S is a solid 3rd place (and i’ve played quite a lot of bullet heavens)

        • Malix@sopuli.xyz
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          2 days ago

          I take there’s permanent unlocks/stat improvements/etc? Is gear permanent or per run? Surely the dwarves don’t enter the levels unprepared? :D

          To me Vampire Survivors started to get a bit obtuse with some unlock requirements (have skills x, y, z, survive this certain level this long, be at this exact place, possibly with a character C, have the hand towel on second hook… etc). I’d assume DRG:S is a bit more straightforward?

          Have you perhaps played Soulstone Survivors - it’s the one I’ve played the most, unlocked everything apart from some hidden/masked achivements? If you have, how does DRG compare?

          • Wildmimic@anarchist.nexus
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            2 days ago

            Yes, there are meta upgrades; the gear is a parallel system to those upgrades.

            And yes, things are more straightforward; you always get a few unlocks that you are close to shown at the start of a run.

            I have Soulstone Survivors here, but didn’t have time to try it out yet, so i can’t say anything to compare the two.