Outriders developer People Can Fly has announced its second round of layoffs in less than a year, this time affecting “more than 120” people. The move accompanies the cancellation or downsizing of several projects, with the studio blaming “external market pressures”.

Shame, I actually enjoyed that game.

  • jordanlund@lemmy.world
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    16 days ago

    I can’t remember seeing a game so totally flame out like Outriders.

    The beta/demo was so promising! Devs were responsive, answered questions, released patches (on a DEMO!). All was right with the world.

    I bought it on launch day, completed the campaign in a week, 1st patch comes out and the game absolutely shits the bed.

    Connectivity problems, blanked out inventories, armor values not being honored resulting in 1 hit kills, and the devs who had been so responsive went radio fucking silent as the game became unplayable overnight. :(

    I don’t know if they ever actually fixed it or not, I got my campaigns worth out of it and never looked back.

    • AlexanderTheGreat@lemmy.worldOPM
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      15 days ago

      They did fix it. It was actually fun. I hadn’t played in a while as the content updates stopped. But when I played it was fantastic.

  • lime!@feddit.nu
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    16 days ago

    i have never heard of outriders, but I knew of the studio. wonder what the marketing was like.

  • Katana314@lemmy.world
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    13 days ago

    I enjoyed that game as a midlength singleplayer shooter. Never really ran into any coop partners and the writing didn’t seem to want people in large grouped sessions. Nothing about the endgame seemed interesting to me.

    Basically, it feels like they just made a decent shooter RPG where you could tweak your abilities, and had someone in management shoehorning in the live service elements.